IGN: The career progression was an excellent part of GRID – will there be a similar mode in DiRT 2? Gavin Raeburn: Absolutely, the single-player experience is a very important part of our games. Overall these changes mean we are pushing the boundaries of what is possible with the hardware as much as possible, and we're confident in our ability to lift the quality bar again. ![]() In DiRT 2, we're building on these changes to the engine, adding more physical modelling of the environment, improving lighting and shadowing, and broadening the use of our streaming system to allow much higher texture detail. The development team have learnt a lot from the development of GRID, and have strengthened massively in their ability to get the most out of the hardware, notably pushing SPU usage on PS3, improving multi-core performance on Xbox 360 and adding PC specific features and technology. IGN: Last time we saw the EGO engine in GRID it was looking pretty spectacular – how much room for improvement was there for its third outing in DiRT 2? Gavin Raeburn: We made key improvements to the EGO engine during the GRID project which lifted the quality of the game to a level we were very happy with. Rally cars in Battersea? DiRT 2 is going to provide an extreme take on off-road racing. DiRT 2 will be a great tribute, and we'll be revealing more about this over the coming months. This is where we're taking the series with DiRT 2 and Colin will play a part in that. ![]() His ventures into events such as the X-Games, Dakar Rally and the Race of Champions have inspired us to look at events covering the extremes of off-road motorsport. Codemasters have designed the game so that up to four players can race against each other online in this competitive mode, and players on the other platform can also take part locally, racing against friends who also own the game.IGN: First of all, could you tell us about the decision to retain the McRae name for this game following his tragic death in 2007? Gavin Raeburn: The decision was made jointly between Codemasters and the McRae family. In addition, there is support for up to four players in online racing games, meaning that up to four players can participate at once in this competitive mode. Wii players can enjoy the Wii remote & Nunchuck controller features, while the Xbox 360 players can play using their keyboard. There are many online communities for the Wii and Xbox 360 versions of this game, as well as for the PC version. The game features new courses and the all-new racing mode, which pit your wits against the clock, where every stage takes only ten minutes to complete. The control scheme is standard, but the two newest versions of the game feature the new directx 11 feature set, which makes for an even smoother gameplay experience. The game runs smoothly on both the DS and the Xbox 360, with no visible loading time between them. The game has an improved graphics package, which is sharper, more vibrant and just generally looking better. ![]() Unlike the first game, where Colin's character was a part of the side-story, Colin has now become an important main character in the story line. Colin is soon off on a mission to find the mysterious Master Emerald, where he hopes to save the world and pick up a new friend along the way. On the day he turns sixteen, Sonic the Hedgehog decides that it is his turn to go into adventure. Colin McRae is a young driver from a poor family who is looking to get back into the big game. ![]() The game is an updated version of the hit Sega re-make 'Sonic the Hedgehog' for the Gamecube. Colin McRae: DiRT 2 is a follow up on the successful 'Sonic the Hedgehog' video game franchise.
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